A downloadable game for Windows


Crown of the Lich combines an atmospheric horror adventure with the expressive gameplay of movement FPS games. The player explores a wizard’s castle, which is currently (or has eternally been?) under attack by strange creatures from another plane. Grow from puny homunculus to godlike being in 30-45 minutes.


WASD to move, SPACE to jump. You'll discover other inputs as you play the game. Always look for a way forward. 

One hint: seek out anything that's throwing off particles. They're friendly objects!


If you feel strongly about the game, I'd love to hear your feedback! Click this link to fill out a survey.


Crown of the Lich was developed by me, Robert Scherf. I used Godot 4, and the maps were created using Trenchbroom.

The visuals were inspired by Lucas Pope's Return of the Obra Dinn. Sam Bigos's Dither Gradient Shader provided the starting point for a similar look.

I used the following assets:

Special thanks to Amber Morrison Fox for help developing my concept.

StatusIn development
Rated 5.0 out of 5 stars
(1 total ratings)
TagsAction-Adventure, Exploration, First-Person, Horror, Metroidvania


crown-of-the-lich-beta7 312 MB

Leave a comment

Log in with itch.io to leave a comment.